Unreal Engine Utilities
Blueprint and C++ helpers for everyday Unreal work
Alpha XP utility plugins for Unreal Engine: data, events, async flow, pooling, prefabs, noise, meshes, loading screens, archives, tokens and editor tools. Every feature is exposed to Blueprints and ships with HTML documentation.
WindowCast
Capture any desktop application window on Windows in real time and show it as a texture on a mesh in your level or inside a UMG widget.
β β β β β No reviews yetTTechHarbour$11.99NewUtilityBelt
Input-method detection, gamepad-friendly focusable widgets and menus, live input prompts, typewriter text, easing, pooling and more for Bluβ¦
β β β β β No reviews yetTTechHarbour$11.99NewTokenSmith
Create, sign and verify JSON Web Tokens and read their claims from Blueprints or C++, with HMAC (HS256/384/512) and RSA (RS256/384/512) sigβ¦
β β β β β No reviews yetTTechHarbour$11.99NewPrefabKit
Turn any selection of level actors into a reusable, nestable prefab asset, randomize prefab variations from a seed, and let players build wβ¦
β β β β β No reviews yetTTechHarbour$11.99NewPoolPro
Object pooling for Actors, User Widgets and any UObject: reuse instances instead of spawning and destroying them, with prioritized spawn quβ¦
β β β β β No reviews yetTTechHarbour$11.99NewPackCraft
Create, open, append to and extract Zip, Tar, Tar.gz, Tar.lz4 and Tar.oodle archives at runtime from files or memory, with async Blueprint β¦
β β β β β No reviews yetTTechHarbour$11.99NewOmniNodes
More than 300 extra Blueprint nodes for files, strings, math, textures, sound, input, UMG, level streaming, physics and system tasks, all cβ¦
β β β β β No reviews yetTTechHarbour$11.99NewNoiseKit
Modular, Blueprint-friendly noise generation: combine value, gradient, simplex, cellular and white noise with select, blend, warp and shapiβ¦
β β β β β No reviews yetTTechHarbour$11.99NewNoiseGraph
Node-based, SIMD-accelerated noise in Blueprints and C++: build noise trees and generate 2D, 3D and 4D grids, tileable maps or samples. Winβ¦
β β β β β No reviews yetTTechHarbour$11.99NewMetaWrench
Edit metadata such as EditCondition, ClampMin, tag filters and BindWidget on Blueprint variables, functions, parameters and structs right iβ¦
β β β β β No reviews yetTTechHarbour$11.99NewMeshFlux
Build, update and render runtime-generated meshes with LODs, sections, materials and collision, from Blueprints or C++, with fast in-place β¦
β β β β β No reviews yetTTechHarbour$11.99FreeLoadScreenPro
Loading screens configured entirely in Project Settings: movies, backgrounds, tips, animated loading icons and five layouts, shown automatiβ¦
β β β β β 5.0 (1)TTechHarbourFreeNewIPScout
Find the public IP address of the machine running your game with one asynchronous Blueprint or C++ call, delivered through an event.
β β β β β No reviews yetTTechHarbour$11.99NewFlowKit
Latent flow helpers for C++ and Blueprints: delays, tickers, timelines, conditional waits, time locks, async tasks and async loading, plus β¦
β β β β β No reviews yetTTechHarbour$11.99NewEventHub
A project-wide publish/subscribe event bus for Blueprints and C++: emit events by name or GameplayTag with any payload and receive them anyβ¦
β β β β β No reviews yetTTechHarbour$11.99NewDeepLinkPlus
Deep links for the Unreal Editor: share URLs that open assets, Blueprint and Behavior Tree nodes, exact camera positions, folders and levelβ¦
β β β β β No reviews yetTTechHarbour$11.99β‘ Steal the DealDeepLink
Copy links to any asset and share them: opening a link brings up the Unreal Editor on that asset, revealed in the Content Browser or openedβ¦
β β β β β No reviews yetTTechHarbourCsvKit
Parse CSV text at runtime in Blueprints and look up values by column name, row key or index, without creating Data Table assets.
β β β β β No reviews yetTTechHarbourCoroFlow
C++20 coroutines for Unreal Engine: write delays, async loading, multithreading, timelines and AI as straight-line co_await code, exposed tβ¦
β β β β β No reviews yetTTechHarbour