LAUNCH26LAUNCH26 — ends Nov 10 →

SocketSnap

A Blueprint-friendly FSocket TCP wrapper with connect timeout, byte and string APIs and self-cleaning handles.

Malware-scannedSigned licence keyInstant downloadUpdates included
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Simple Connect/Send/Get flow from Blueprints
Connect timeout and connection-state queries
Byte and string APIs with conversion helpers
Peer address lookup
Self-cleaning socket handles - no manual teardown
Length-prefixed message framing with receive accumulator
$11.99

SocketSnap wraps Unreal's FSocket in a clean, Blueprint-callable API. Connect with a timeout, exchange bytes or strings, query peer address and connection state - and let the plugin clean up handles automatically.

SocketSnap keeps the mental model of raw sockets - connect, send, receive, close - but removes every sharp edge. Connect takes a timeout so a dead host cannot hang your game thread, framed send/receive nodes give you complete messages instead of arbitrary byte chunks, Wait For Data and Get Bytes Available support polling patterns, and TCP_NODELAY plus half-close give you the low-level control real protocols need. When a handle is garbage-collected its socket closes with it, so leaked connections are impossible.

It is the ideal middle layer when a full component-based plugin is too much: quick integrations with legacy TCP services, editor utilities that query build servers, handshake-style tools that need precise open/shutdown control, or teaching projects where you want students to see the socket flow without C++.

SocketSnap is part of the Alpha XP networking collection for Unreal Engine 4.27-5.0+. Every feature is exposed to both Blueprints and C++, ships with styled HTML documentation, and follows one consistent API style across the whole collection. The plugin is compiled and verified against a clean UE 4.27 project, comes with a utility node pack (hashing, GUIDs, timestamps, tokens, validation), and is maintained under the Alpha XP brand with documentation hosted online.

Key Features:

- Simple Connect/Send/Get flow from Blueprints

- Connect timeout and connection-state queries

- Byte and string APIs with conversion helpers

- Peer address lookup

- Self-cleaning socket handles - no manual teardown

- Length-prefixed message framing with receive accumulator

- Socket control: TCP_NODELAY, half-close, wait-for-data, state queries

- Utility node pack: CRC32/MD5/SHA-1 hashing, GUIDs, timestamps, random tokens and hostname validation

Full documentation: https://demo.alphaxp.net/FabStore/Network/SocketSnap/

Support: https://alphaxp.net/

Everything included

  • Simple Connect/Send/Get flow from Blueprints
  • Connect timeout and connection-state queries
  • Byte and string APIs with conversion helpers
  • Peer address lookup
  • Self-cleaning socket handles - no manual teardown
  • Length-prefixed message framing with receive accumulator
  • Socket control: TCP_NODELAY, half-close, wait-for-data, state queries
  • Utility node pack: CRC32/MD5/SHA-1 hashing, GUIDs, timestamps, random tokens and…

Platforms

WindowsmacOSLinux

Requirements

  • Unreal Engine 4.27 and 5.2 – 5.8
  • Develop on Windows, macOS, Linux
  • Blueprints and C++

In the download

FileSocketSnap.zip
FormatZIP
Size897 KB
Versionv1.0.0
SHA-2569454b6f26ae882ab…

Personal

$11.99

One non-commercial project

  • 1 activation seat
  • 1 year of updates
  • One end product
  • Non-commercial use
  • Community support
  • 14-day refund window
Read the Personal terms
★ Most popular

Commercial

$59.99

Ship paid products

  • 5 activation seats
  • 1 year of updates
  • One paid end product
  • Unlimited end users
  • Priority support
  • Source files
  • 14-day refund window
Read the Commercial terms

Extended

$189.00

Resell & white-label

  • Unlimited activation seats
  • Lifetime updates
  • Unlimited end products
  • White-label & resell
  • 1-hour SLA
  • Seat-free team use
  • 14-day refund window
Read the Extended terms

One purchase per product, no subscription. Each licence comes with a signed key — 1 seat on Personal, 5 seats on Commercial, unlimited seats on Extended. Paid licences can be refunded within 14 days from your order page.

  1. v1.0.0LatestJul 26, 2026
    • Unreal Engine 4.27 and 5.2 – 5.8
    • Blueprint and C++ API, HTML documentation
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Be the first to review SocketSnap — reviews come from customers who bought it, so every one is a verified purchase.

Reviews are for customers who bought SocketSnap.
Email supportsupport@alphaxp.net — include your order reference.
What support coversInstallation help, download or activation problems, and questions about documented behaviour, for your licence term.
Keys & downloadsLost a key or a download link? Everything you bought is in My library.
Refunds & terms14-day refunds from your order page. Refund policy · Personal terms · Commercial terms · Extended terms

Frequently asked

How do I get the files after paying?

Straight after checkout you land on your order page with the download button and your licence key. A receipt is emailed to you, and every order stays in My library.

Which licence do I need?

Personal — One non-commercial project. Commercial — Ship paid products. Extended — Resell & white-label. The Licences tab compares them side by side.

On how many devices can I activate it?

1 seat on Personal, 5 seats on Commercial, unlimited seats on Extended.

How long do I get updates?

Personal: 1 year of updates, Commercial: 1 year of updates, Extended: lifetime updates, counted from your purchase.

Can I get a refund?

Yes — paid licences can be refunded within 14 days, straight from your order page.

Is the download safe?

The file was scanned with ClamAV when it was published. Its SHA-256 checksum is listed under Features → In the download, so you can verify the file you receive.

Do I need an account?

No. Checkout only needs your email. Signing in keeps all your purchases, keys and downloads together in My library.

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45 products, one studio. Each ships with a signed licence key, an instant download and 14-day refunds — and every file is malware-scanned before it goes on sale.