ColyseusMP
Colyseus multiplayer SDK for Unreal - join rooms, sync state and exchange schema messages with your Colyseus server.
Highlights
ColyseusMP integrates Unreal with the popular Colyseus multiplayer framework. Create or join rooms, receive authoritative state sync and exchange schema-typed messages with your Node.js game server.
ColyseusMP speaks the Colyseus protocol natively: create or join rooms through the matchmaker, receive authoritative schema-encoded state patches, and exchange typed messages with your Node.js room handlers. The C++ SDK maps Colyseus concepts directly, and Blueprint utility nodes cover endpoint building and room-name validation for quick wiring.
Colyseus is one of the most popular open multiplayer frameworks, and this client brings its authoritative room model to Unreal: turn-based and casual multiplayer, card and board games, social hubs, and fast prototypes where you want server-authoritative state without building your own netcode backend.
ColyseusMP is part of the Alpha XP networking collection for Unreal Engine 4.27-5.0+. Every feature is exposed to both Blueprints and C++, ships with styled HTML documentation, and follows one consistent API style across the whole collection. The plugin is compiled and verified against a clean UE 4.27 project, comes with a utility node pack (hashing, GUIDs, timestamps, tokens, validation), and is maintained under the Alpha XP brand with documentation hosted online.
Key Features:
- Colyseus client SDK for Unreal
- Room create/join/leave with matchmaking
- Schema-based state synchronization
- Typed message exchange
- Blueprint utility nodes for endpoints and room names
- Utility node pack: CRC32/MD5/SHA-1 hashing, GUIDs, timestamps, random tokens and hostname validation
Full documentation: https://demo.alphaxp.net/FabStore/Network/ColyseusMP/
Support: https://alphaxp.net/
Technical details:
Code Modules:
- ColyseusMP (Runtime)
Number of Blueprints: 0
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Supported Target Build Platforms: Win64, Mac, Linux
Important/Additional Notes: Built for Unreal Engine 4.27-5.0+. Developed and maintained by Alpha XP.
Everything included
- Colyseus client SDK for Unreal
- Room create/join/leave with matchmaking
- Schema-based state synchronization
- Typed message exchange
- Blueprint utility nodes for endpoints and room names
- Utility node pack: CRC32/MD5/SHA-1 hashing, GUIDs, timestamps, random tokens and…
Platforms
Requirements
- Unreal Engine 4.27 and 5.7, 5.8
- Develop on Windows, macOS
- Blueprints and C++
In the download
Personal
One non-commercial project
- 1 activation seat
- 1 year of updates
- One end product
- Non-commercial use
- Community support
- 14-day refund window
Commercial
Ship paid products
- 5 activation seats
- 1 year of updates
- One paid end product
- Unlimited end users
- Priority support
- Source files
- 14-day refund window
Extended
Resell & white-label
- Unlimited activation seats
- Lifetime updates
- Unlimited end products
- White-label & resell
- 1-hour SLA
- Seat-free team use
- 14-day refund window
One purchase per product, no subscription. Each licence comes with a signed key — 1 seat on Personal, 5 seats on Commercial, unlimited seats on Extended. Paid licences can be refunded within 14 days from your order page.
- v1.0.0Latest
- Unreal Engine 4.27 and 5.7, 5.8
- Blueprint and C++ API, HTML documentation
Be the first to review ColyseusMP — reviews come from customers who bought it, so every one is a verified purchase.
Frequently asked
How do I get the files after paying?
Straight after checkout you land on your order page with the download button and your licence key. A receipt is emailed to you, and every order stays in My library.
Which licence do I need?
Personal — One non-commercial project. Commercial — Ship paid products. Extended — Resell & white-label. The Licences tab compares them side by side.
On how many devices can I activate it?
1 seat on Personal, 5 seats on Commercial, unlimited seats on Extended.
How long do I get updates?
Personal: 1 year of updates, Commercial: 1 year of updates, Extended: lifetime updates, counted from your purchase.
Can I get a refund?
Yes — paid licences can be refunded within 14 days, straight from your order page.
Is the download safe?
The file was scanned with ClamAV when it was published. Its SHA-256 checksum is listed under Features → In the download, so you can verify the file you receive.
Do I need an account?
No. Checkout only needs your email. Signing in keeps all your purchases, keys and downloads together in My library.
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