AudioLens
Real-time audio analysis: FFT spectrum, onset and beat detection, and a full set of time- and frequency-domain descriptors..
AudioLens analyses audio while it plays and gives you numbers you can drive gameplay with.
Feed it a frame of samples each tick and read back an FFT spectrum, onset detection functions, classified drum hits, and a full set of loudness and timbre descriptors - RMS, peak energy, zero-crossing rate, spectral centroid, flatness, crest, rolloff and kurtosis. Five window functions are provided so you can trade frequency resolution against spectral leakage.
That is everything you need for music-reactive visuals, rhythm games, procedural animation, adaptive mixing, or any system that should move in time with what the player is hearing.
AudioLens is part of the Alpha XP audio collection for Unreal Engine 4.27 and 5.8. Every feature is exposed to both Blueprints and C++, it ships with styled HTML documentation, and it follows one consistent API style across the collection. It is compiled and verified warning-free against clean UE 4.27 and UE 5.8 projects.
AudioLens reads audio through AudioForge, which must be installed alongside it.
Key Features:
- FFT spectrum with real, imaginary, magnitude and subband output
- Five window functions: rectangular, Hanning, Hamming, Blackman and Tukey
- Onset detection: energy envelope, energy difference, spectral difference, half-wave rectified difference, complex spectral difference and high-frequency content
- Beat detection with kick, snare and hi-hat classification
- Time-domain features: RMS, peak energy, zero-crossing rate
- Frequency-domain features: spectral centroid, flatness, crest, rolloff and kurtosis
- Pull audio frames by current playback time, time range or frame range
- Configurable frame size, subband count and energy history
Full documentation: https://demo.alphaxp.net/FabStore/Audio/AudioLens/
Support: https://alphaxp.net/
Everything included
Real-time audio analysis: FFT spectrum, onset and beat detection, and a full set of time- and frequency-domain descriptors..
Platforms
In the download
Personal
One non-commercial project
- 1 activation seat
- 1 year of updates
- One end product
- Non-commercial use
- Community support
- 14-day refund window
Commercial
Ship paid products
- 5 activation seats
- 1 year of updates
- One paid end product
- Unlimited end users
- Priority support
- Source files
- 14-day refund window
Extended
Resell & white-label
- Unlimited activation seats
- Lifetime updates
- Unlimited end products
- White-label & resell
- 1-hour SLA
- Seat-free team use
- 14-day refund window
One purchase per product, no subscription. Each licence comes with a signed key — 1 seat on Personal, 5 seats on Commercial, unlimited seats on Extended. Paid licences can be refunded within 14 days from your order page.
- v1.0.0LatestUnrela engine 4.27- 5.8
Be the first to review AudioLens — reviews come from customers who bought it, so every one is a verified purchase.
Frequently asked
How do I get the files after paying?
Straight after checkout you land on your order page with the download button and your licence key. A receipt is emailed to you, and every order stays in My library.
Which licence do I need?
Personal — One non-commercial project. Commercial — Ship paid products. Extended — Resell & white-label. The Licences tab compares them side by side.
On how many devices can I activate it?
1 seat on Personal, 5 seats on Commercial, unlimited seats on Extended.
How long do I get updates?
Personal: 1 year of updates, Commercial: 1 year of updates, Extended: lifetime updates, counted from your purchase.
Can I get a refund?
Yes — paid licences can be refunded within 14 days, straight from your order page.
Is the download safe?
The file was scanned with ClamAV when it was published. Its SHA-256 checksum is listed under Features → In the download, so you can verify the file you receive.
Do I need an account?
No. Checkout only needs your email. Signing in keeps all your purchases, keys and downloads together in My library.
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