QuickUDP
Lightweight UDP send/receive for Blueprints and C++ with string helpers, socket error events and live byte counters.
Highlights
QuickUDP makes datagram networking effortless. One component handles sending and receiving UDP packets with game-thread Blueprint events, so you can talk to game servers, IoT devices or local tools without touching sockets.
Drop the QuickUDP component on any actor, open a send or receive socket with one call, and bind OnReceivedBytes or OnReceivedString. Datagrams arrive on the game thread ready to use, socket errors surface as Blueprint events instead of silent failures, and live byte counters make throughput visible while you tune. String helpers cover the common text-protocol cases so you never manually convert buffers.
UDP is the right tool for high-rate, loss-tolerant traffic: position beacons and telemetry, LAN discovery pings, OSC-style creative-tool control, lightweight sensor and IoT feeds, or quick device-to-editor debugging channels. QuickUDP keeps all of that a few nodes away from any Blueprint.
QuickUDP is part of the Alpha XP networking collection for Unreal Engine 4.27-5.0+. Every feature is exposed to both Blueprints and C++, ships with styled HTML documentation, and follows one consistent API style across the whole collection. The plugin is compiled and verified against a clean UE 4.27 project, comes with a utility node pack (hashing, GUIDs, timestamps, tokens, validation), and is maintained under the Alpha XP brand with documentation hosted online.
Key Features:
- Send and receive UDP from Blueprints or C++
- String send/receive helpers alongside raw bytes
- Socket error events and live byte counters
- IsSendOpen/IsReceiveOpen state queries
- Hex, Base64 and endpoint-parsing utility nodes
- Utility node pack: CRC32/MD5/SHA-1 hashing, GUIDs, timestamps, random tokens and hostname validation
Full documentation: https://demo.alphaxp.net/FabStore/QuickUDP/
Support: https://alphaxp.net/
Everything included
- Send and receive UDP from Blueprints or C++
- String send/receive helpers alongside raw bytes
- Socket error events and live byte counters
- IsSendOpen/IsReceiveOpen state queries
- Hex, Base64 and endpoint-parsing utility nodes
- Utility node pack: CRC32/MD5/SHA-1 hashing, GUIDs, timestamps, random tokens and…
Platforms
Requirements
- Unreal Engine 4.27 and 5.7, 5.8
- Develop on Windows, macOS, Linux
- Blueprints and C++
In the download
Personal
One non-commercial project
- 1 activation seat
- 1 year of updates
- One end product
- Non-commercial use
- Community support
- 14-day refund window
Commercial
Ship paid products
- 5 activation seats
- 1 year of updates
- One paid end product
- Unlimited end users
- Priority support
- Source files
- 14-day refund window
Extended
Resell & white-label
- Unlimited activation seats
- Lifetime updates
- Unlimited end products
- White-label & resell
- 1-hour SLA
- Seat-free team use
- 14-day refund window
One purchase per product, no subscription. Each licence comes with a signed key — 1 seat on Personal, 5 seats on Commercial, unlimited seats on Extended. Paid licences can be refunded within 14 days from your order page.
- v1.0.0LatestJul 28, 2026
- Unreal Engine 4.27 and 5.7, 5.8
- Blueprint and C++ API, HTML documentation
Be the first to review QuickUDP — reviews come from customers who bought it, so every one is a verified purchase.
Frequently asked
How do I get the files after paying?
Straight after checkout you land on your order page with the download button and your licence key. A receipt is emailed to you, and every order stays in My library.
Which licence do I need?
Personal — One non-commercial project. Commercial — Ship paid products. Extended — Resell & white-label. The Licences tab compares them side by side.
On how many devices can I activate it?
1 seat on Personal, 5 seats on Commercial, unlimited seats on Extended.
How long do I get updates?
Personal: 1 year of updates, Commercial: 1 year of updates, Extended: lifetime updates, counted from your purchase.
Can I get a refund?
Yes — paid licences can be refunded within 14 days, straight from your order page.
Is the download safe?
The file was scanned with ClamAV when it was published. Its SHA-256 checksum is listed under Features → In the download, so you can verify the file you receive.
Do I need an account?
No. Checkout only needs your email. Signing in keeps all your purchases, keys and downloads together in My library.
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